Tuesday, April 5, 2016

Development Update: 4/5/2016

Progress Update 4/5/2016:
- WIP Gradient Roll added
- GUNS!!!!!
- DefaultGun and DefaultProjectile actor's made
- Input to ForLoop array of ChildActor's (Weapon selections done through Contruct function)
- Basic Muzzle Flash!


- DefaultProjectile has a Diamond Texture for Tracer Placeholder

Apophis Ingame Dev Update 1: Roll and GUNS!!! 

No comments:

Post a Comment