Tuesday, April 19, 2016

Development Update: 4/19/2016

Please Note: These are retroactive posts to show history and progress.

Progress Update 4/19/2016:
- Used Generated Asteroids and PullDownIt to create some precut pieces on Meteor_001
- Created a Meteor Actor that has all the pieces also setup with basic DM (Destructible Mesh) to test workflow
- All piece DMs have their own health pool and are only affected by Damage
NOTES: Created a movie with all this working together here...



TODO: Fix up "Inner texturing" of Meteors

Progress Update 4/21/2016:
- WIP "Inner Texture" with pieces of Meteors - Still needs UV maps and also a better pipeline to make inner pieces look better

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