Thursday, April 28, 2016

Development Update: 4/28/2016

Please Note: These are retroactive posts to show history and progress.

Progress Update 4/28/2016:
- Poof_Cloud proof of concept VFX!
- Setup Poof Clouds on the Destructible Meshes
TODO: Find out why Timeout on Debris for DMs don't work anymore since 4.11
Found it. Seems to have been that I had the Debris depth at -1. Needed to set it to a proper value of "0"

No comments:

Post a Comment