Progress 3/14/2016:
- From Friday been tuning more of the materials on Earth
TODO:
Created a "Skylight" actor to take care of this
Found this in the Camera settings and created a new "Stock Camera Actor" and "Stock Camera Component" with the nicer Eye adaption
- Created new Meteors from the Debris Maker 2.0 (Asteroids_3d.jpg)
- Have high polys and low polys of Meteors
TODO:
- Created a test Meteor to place in engine for reference
- Did some small amount of blue print work to find the drawable cursor
TODO:
Used Scene Component and math to calc to screen space from relative location
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