Testing out Blogger. This might be my new page for all of my updates regarding development posts until I can get a sight up and running.
Lately in Solar Warden development, I've been making some tweaks to alot of the lighting within the Level and working on bringing back in the Atmospheric fog.
This brought much more atmosphere (no pun intended) to the level without it being dead and a black night. With that, I also added in a much needed lens flare texture that overlays on the sun. This combined with a slight yellow tinted atmosphere fog really makes the space pop alot more. See the image below.
No comments:
Post a Comment